1. Exploring thresholds

    Exploring thresholds

    This unit introduces an extremely simple exercise that allows students to think more deeply about the concept of a threshold and how to use it to make a robot react to its environment. It is based on my Teachers Introduction Course to LEGO® MINDSTORMS NXT & EV3 at BOGATECH’s website....

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  2. What is technology?

    What is technology?

    Technology is the knowledge or expert skill of how to make things, from the Greek words technos (art or skill) and –ology (branch of knowledge), typically through the use of tools. Typical examples of technologies include such things as baking, weaving, soldering, injection molding, welding, glass making, or semiconductor manufacturing....

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  3. LEGO Engineering conferences

    LEGO Engineering conferences

    This video provides an overview of the Engineering Conferences that the Tufts University Center for Engineering Education and Outreach (CEEO) runs in connection with LEGO Education. It highlights the structure of the conferences, what happens during the hands-on activities, and discusses some of the upcoming developments that will be incorporated...

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  4. What is engineering?

    What is engineering?

    Engineering is the process of designing of solutions to human problems. Engineers apply ingenuity in devising novel solutions, using expert knowledge of the properties of materials and systems to model the behavior of the design. In ancient and medieval times  engineering was primarily concerned with the design of military fortifications and...

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  5. Learning Dimensions: Another way to assess

    Learning Dimensions: Another way to assess

    Mike Petrich and Karen Wilkinson, from the Tinkering Studio at San Francisco’s legendary Exploratorium museum, have created an alternative Learning Dimensions Framework for the assessment of student engagement in project-based learning. Students are assessed for such measures as engagement, initiative and intentionality, social scaffolding, and development of understanding. While these...

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  6. Project rules to foster collaboration, not chaos

    Project rules to foster collaboration, not chaos

     Projects are an engaging way to teach STEM concepts, engineering design, and a host of soft skills—collaboration, communication, resilience. However, a project-based classroom can easily veer towards chaos and ugly competition. How do you encourage students to tackle open-ended, creative, and challenging projects while fostering an atmosphere of cooperation and...

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  7. Assessment tools for group projects

    Assessment tools for group projects

    In our push to get more students involved in STEM subjects, we incorporated LEGO robotics into our high school Physics and our AP Physics 1 curricula. This meant that I had to develop a consistent way to assess my students, individually and collaboratively, as they planned, built, and programmed their...

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  8. Robotics: A fresh approach to learning?

    Robotics: A fresh approach to learning?

    Robotics is a project-based activity that is motivating and engaging for many students. It draws on, and develops, learning related to the disciplines of science, technology, engineering and mathematics (STEM). Background I’m a teacher in Tasmania, Australia and have been using LEGO robotics with my students since 2001. I have...

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  9. WeDo curriculum resources

    WeDo curriculum resources

    The WeDo kit can be used to achieve many curricular goals. The guide that comes with the WeDo software provides ideas of how to achieve mathematics, science, technology, engineering and language arts goals. Other teachers have also developed their own curricula using the WeDo. The list below is not complete...

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