1. Exploring thresholds

    Exploring thresholds

    This unit introduces an extremely simple exercise that allows students to think more deeply about the concept of a threshold and how to use it to make a robot react to its environment. It is based on my Teachers Introduction Course to LEGO® MINDSTORMS NXT & EV3 at BOGATECH’s website....

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  2. What is technology?

    What is technology?

    Technology is the knowledge or expert skill of how to make things, from the Greek words technos (art or skill) and –ology (branch of knowledge), typically through the use of tools. Typical examples of technologies include such things as baking, weaving, soldering, injection molding, welding, glass making, or semiconductor manufacturing....

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  3. What is engineering?

    What is engineering?

    Engineering is the process of designing of solutions to human problems. Engineers apply ingenuity in devising novel solutions, using expert knowledge of the properties of materials and systems to model the behavior of the design. In ancient and medieval times  engineering was primarily concerned with the design of military fortifications and...

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  4. Why I like educational robots

    Why I like educational robots

    With all the available STEM options, we often get asked Why Robotics?  So here are some quick thoughts to kickstart your thirty second elevator speech for robotics program support. See what you think. I like educational robots because they make abstract concepts real. With this opening salvo, and depending on your primary expertise and...

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  5. Motor vs Move – Part II: Action

    Motor vs Move – Part II: Action

    In Part I of Motor vs. Move, we looked at how the Move block incorporates a control algorithm to help robots move more accurately. What else is different between the Motor and Move block in NXT-G? Motor The Motor block has an “Action” panel which includes a drop-down menu pertaining...

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