Search Results for ages 5-11

Things That Go Bump - RCX   (Lesson Plan/Activity)
In this activity, design and construct an RCX car and program it to travel in a straight line until it hits a wall. Once it hits the wall, program the car to reverse direction and continue until it hits another wall at which point it stops.

Ages: 8-13

Strongest Shape   (Lesson Plan/Activity)
In this activity, investigate different shapes in order to determine which shape is the strongest. Design and construct a number of roofs to be placed on a previously built house. Then test the structures by pushing on the top of the roofs.

Ages: 5-10

Sturdy Wall   (Lesson Plan/Activity)
In this activity, design and construct a LEGO brick wall that is at least 4 inches high. The wall must be capable of withstanding the â€œflick testâ€ (a simple flick of the finger).

Ages: 5-10

Snail Car - NXT   (Lesson Plan/Activity)
In this activity, design and construct an NXT car or snail which is capable of traveling extremely slowly. The cars compete in a snail race with the last car to cross the finish line crowned as the winner.

Ages: 8-13

Smart House   (Lesson Plan/Activity)
In this activity, design and construct an NXT house which utilizes sensors. For example, have the house greet oncoming cars by turning the house lights on.

Ages: 8-18

Relay Race - RCX   (Lesson Plan/Activity)
In this activity, design and construct three RCX cars and program them to run a relay race. Each car is programmed to start the next car on its team by using the Mail function in ROBOLAB.

Ages: 11-14

Proportional Control - RCX   (Lesson Plan/Activity)
Program a car equipped with a rotation sensor to return to its original place no matter how far it is rolled away from the origin. Attain this goal by using both on-off control and proportional control.

Ages: 11-18

Square - NXT   (Lesson Plan/Activity)
Get an NXT car to follow a square path while driving.

Ages: 8-14

Square - RCX   (Lesson Plan/Activity)
Get an RCX car to follow a square path while driving.

Ages: 8-14

Mission To Mars   (Lesson Plan/Activity)
Is it possible for humans to survive on Mars? Help mankind take a giant step in this information gathering process by constructing a rover that has a wide array of remote sensing capabilities and sending it to the red planet to collect data.

Ages: 8-15