Going the distance

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Design, construct and program a car to run for varying lengths of time. The distances that the car travels should be recorded and plotted on a graph to determine how long the car will need to travel in order to make it stop as close as possible to a randomly placed LEGO person. Resources Going […]

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Voting booth

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Think of an intelligent way to set up a “voting booth” to gather data, and plot this data on a graph for analysis.    Tip 1: What sensor can you implement for collecting this data? Touch sensor? IR sensor? Resources Lesson plan: Voting booth – NXT + ROBOLAB (PDF) Lesson plan: Voting Booth – RCX […]

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