1. Going the distance

    Going the distance

    Design, construct and program a car to run for varying lengths of time. The distances that the car travels should be recorded and plotted on a graph to determine how long the car will need to travel in order to make it stop as close as possible to a randomly...

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  2. Light sensor scavenger hunt

    Light sensor scavenger hunt

    How can you determine the light conditions in different parts of a room? Can you find light sensor readings in the range of 0-30? 60-90? 90-100? Can you draw conclusions and make generalizations about light intensity in the room?         

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  3. Voting booth

    Voting booth

    Think of an intelligent way to set up a “voting booth” to gather data, and plot this data on a graph for analysis.    Tip 1: What sensor can you implement for collecting this data? Touch sensor? IR sensor? Resources Lesson plan: Voting booth – NXT + ROBOLAB (PDF) Lesson...

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