GPS accuracy testing with LEGO bricks

Unlike normal GPS units, commonly found in smartphones or your car, that are accurate to roughly three meters, differential GPS uses two GPS receivers to get a reported accuracy of three centimeters! That’s a little over an inch! If this holds true, differential GPS could be used for a range of high precision applications. This […]

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Iteration, collaboration, and documentation

Iteration, collaboration, and documentation are integral parts of engineering design. This challenge is intended to provide students with an opportunity to develop their understanding and appreciation of these important ideas. To run this activity, first divide the class into at least three different groups. Stage 1 Challenge each group to create a robot to meet […]

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Iteration and efficiency

Efficiency is important in engineering, not only in materials but also time, money and energy. It is important for a young engineer to learn the value of an efficient product. Anyone can build a bridge with as many pieces they desire, but can you do it with fewer and fewer? Challenge: Build a bridge that […]

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Assistive technology: Making lives easier

In the age of digital technology, there are so many things that are designed to make peoples’ lives easier. Smart phones allow people to stay connected wherever they are, garage openers keep you from having to leave the comfort of your car, and there are all sorts of apps that allow you to order groceries and have them delivered […]

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Learning sequence: Learn to build with LEGO

This sequence of activities introduces the basic LEGO system pieces. It’s great for beginners and works well with young children. It also introduces the concept of testing and redesigning. How can we build a sturdy wall? Study tower Strongest shape Sturdy Car: The drop test Chair for Mr. Bear See also Learning sequence: Learn about […]

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LEGO Engineering conferences

This video provides an overview of the Engineering Conferences that the Tufts University Center for Engineering Education and Outreach (CEEO) runs in connection with LEGO Education. It highlights the structure of the conferences, what happens during the hands-on activities, and discusses some of the upcoming developments that will be incorporated into future conferences.    

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Learning sequence: Learn about gears

This suggested sequence of activities begins with an exploration of simple hand-powered gear trains. The second and third activities use gears to decrease the rotational speed of motor-powered music boxes and fans. The last three activities incorporate gears into cars so that they can win a “snail race” or climb steep ramps. This learning sequence […]

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NXT-G examples: Sounds, displays, and delays

These examples (ZIP) demonstrate some ways of working with sounds, displays, and delays in NXT-G. Controlling the Display This program uses two touch sensors combined with two Switches – all in an infinite loop – to display a number on the screen. Port 1 adds 1 and Port 2 adds 100. The “adder” variable is […]

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LEGO Engineering Symposium 2011

The LEGO Engineering Symposium is an annual gathering at Tufts University of educators, researchers, curriculum developers and other educational stakeholder who are looking to advance the state of K-16 education using hands-on tools. LEGO Engineering Symposium 2011 focused on pushing the envelope of what’s possible with new ways of thinking about student thinking, new ways of […]

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